
Playtesting has confirmed something game designers have feared all along:
Traditional RPG professions like mining, blacksmithing, armorcrafting, etc. are often as repetitive and boring as a real job!
Effective immediately, all Riftforge professions are superseded by hobbies. If you have any questions about the implications for your particular profession, please refer to your Guildmaster.
Players who are not entirely happy with the conversion will be given a choice between two additional hobbies: fishing and cooking.
Comments
I agree!
Crafting in every RPG is boring. Standing around clicking buttons, wasting supplies that took hours of time investment to gather, all to just raise crafting skills a few points. It's not fun at all.
P.S. When does testing for Riftforge begin? :-)